Entertainment: You're asked to make a graduation project, but you're asked to film Ultrama

Chapter 440 This game is incredibly popular!



Chapter 440 This game is incredibly popular!

The afternoon sun shone through the gaps in the curtains onto the messy gaming desk.

Old Tang struggled to get out of bed.

He gasped and instinctively shook his right hand.

A distinct soreness came from the joints of my thumb and index finger, as if I hadn't been playing games last night, but had spent the entire night carrying bricks at a construction site.

"It feels like I haven't felt this tenosynovitis in ages."

Old Tang gave a wry smile, but the all-night battle of the previous night involuntarily surfaced in his mind.

He played all night, completely immersed in the awe-inspiring world of "Ultraman Fighting Evolution: Rebirth".

Gu Nan and the game department of Light Chaser Animation Studios have presented something far more than a simple game expansion pack; it's a truly interactive tokusatsu feature film.

Without even having breakfast, Lao Tang sat down at the computer and exported all the recordings from last night's live stream.

His thoughts flowed freely, his fingers flying across the keyboard, forgetting even the soreness in his wrists.

Just a few hours later, an in-depth analysis video was completed.

Old Tang took a deep breath, titled the video "The True Ninth Art! The Ultimate Love Letter from Light Chaser Animation to Tokusatsu Fans! In-Depth Analysis of the Entire Storyline of Aug Rebirth," and then decisively clicked upload.

As soon as the video was released, push notifications from various platforms made the phones of countless tokusatsu fans vibrate.

Many people missed the entire live stream last night due to time constraints and are now extremely anxious. Old Tang's summary video is like a timely rain after a long drought.

Within minutes, the video's views skyrocketed, and the screen was gradually filled with comments.

[Is the candy coming in so fast?]

[Didn't you stay up all night streaming last night? You updated your stream the very next day?]

[This is amazing! This game has completely changed my understanding of tokusatsu games!]

After watching your livestream, I went to play, and I stayed up all night but still haven't finished it...

Tang Ge's liver is truly authoritative!

The video feed lit up.

Old Tang's slightly haggard face, but with exceptionally excited eyes, appeared in front of the camera.

"Brothers, esteemed viewers!"

Good morning, good afternoon, everyone! This is Lao Tang!

"Just last night, Light Chaser Animation pulled a huge surprise on us without warning!"

"This DLC, called 'Rebirth,' completely overturned my preconceived notions about fighting games."

"In today's video, I, Lao Tang, will give you a comprehensive and thorough overview of just how extravagant a Manchu Han Imperial Feast Gu has served us this time!"

The scene then shifts to the game's opening cinematic.

Old Tang's voice rang out at just the right moment:

"First, let's talk about this revolutionary audiovisual experience."

"As soon as I entered the game, the deep, resonant, and fateful male voice narrating gave me goosebumps."

"From the very beginning, this serious, oppressive, and suspenseful art style instantly captivated the players."

"Look at the map and the scenes. Whether it's inside the cave or outdoors, whether it's Earth or the Land of Light, the overall tone is dark and solemn."

"Even the previously stirring battle marches have been transformed into a powerfully oppressive symphony in this work."

The video showed footage of the original Ultraman fighting Bruton.

"What impressed me most was the way Radiant Light Chaser Animation rendered the muscle texture of the Ultra Warriors with the UE5 engine—it's truly unprecedented!"

Old Tang deliberately slowed down the footage and even made close-up shots of certain parts.

"Brothers, look closely!"

"The production team packed outrageous details into the scene where the special attack is unleashed."

"When Ultraman first unleashed the Specium Ray, everyone should look closely at his arm!"

"His arm muscles were expanding, and his body posture was subtly correcting itself."

What does this mean?

"This shows that the original was using muscle strength to overcome the enormous recoil generated when the beam was fired!"

"I estimate that the character animations in this DLC were probably not done using traditional keyframe mapping..."

"They probably used motion capture; this movement is likely the most realistic reaction from the stunt performer!"

"Let's look at Taro again!"

The scene cuts to the moment Ultraman Taro releases the bracelet javelin.

"When Taro throws the javelin, all the muscles in his back are fully engaged, making him appear significantly more muscular!"

"These muscular lines, so full of violent aesthetics, this pure sense of physical power—so strong and powerful! It's amazing!"

"Currently, not many domestically produced games use motion capture extensively!"

"Gu Nan must have really hit the jackpot with this DLC!"

The barrage of comments surged wildly at that moment:

Holy crap, what a muscle man!

[These details are absolutely insane!]

The recoil of the original was so strong it even caused a building to collapse!

[Just a wild guess: The motion capture studio that Light Chaser Animation used for CG compositing in their previous film productions was underutilized, so Gu Nan switched to game development!]

So all the money I got ripped off by that wicked conglomerate B was spent on this... Oh well...

The power is palpable, every punch feels real!

Old Tang took a sip of water, and the video feed switched to the battle UI.

"Now that we've discussed the audiovisual aspects, let's talk about this radically reformed combat system."

"The fact that this game has locked the battle frame rate is a mixed blessing..."

"Automatically matching 30/60/120 FPS based on configuration has the advantage of preventing constant frame rate fluctuations, but the downside is... the performance isn't fully utilized, which is a bit of a pain!"

"However, the optimization is still in place. It doesn't make the game feel laggy. Instead, it makes the overall combat actions feel faster and more powerful."

"Furthermore, the input status monitor in the DLC seems to have been rewritten, and it's much smoother overall compared to the original Orgrimmar. Input commands are never sticky."

"But as for the combat system, I personally feel it's a bit too difficult, and the mechanics are quite complex!"

"But that old scoundrel Gu has hidden a lot of malice in this system."

Old Tang drew a circle on the screen, highlighting the stamina bar below.

"The dizziness bar that everyone is most familiar with is gone, replaced by an endurance bar."

"If you are attacked, or engage in a super-heavy grappling match with your opponent, regardless of winning or losing, your stamina will be depleted rapidly."

"Once the stamina bar turns from yellow to red, it will start flashing."

"Your character will be like an old man taking a walk, unable to even run."

"If you get hit again at this point, you'll just collapse and become dizzy!"

"And there's this brand new special move gauge."

"You can slowly build up power through attacks, or you can quickly charge it up by pressing buttons."

"However! If you're interrupted while charging up, not only will you be unable to unleash your ultimate attack, but you'll also lose energy!"

"What does this show? It shows you should know when to stop; greed will lead to your demise!"

"The system constantly encourages players to attack, forcing you to engage in tactical maneuvering."

"If you dare to be greedy and try to hit one more time, the AI ​​on the other side will definitely teach you a lesson."

"High EQ: The episode that best fits Gauss's compassionate warrior persona; Low EQ: Are you teaching me how to play a game?!"

Greed for a quick kill will lead to death; Old Tang learned this the hard way last night.

Indeed, the game's pace is too fast; one wrong move and you'll be killed in a combo.

The wrestling system is practically a lifesaver for your hands; I almost pressed all the buttons on the controller last night.

The auto-clicker parameters weren't set high enough.

[Actually, you can also mindlessly build up your energy by creating distance and only building up your first skill.]

"Besides the gameplay and difficulty, when we calm down and savor the story mode of 'Rebirth,' you'll find that all the suffering is worthwhile."

"This is no simple level-based game; it's an original suspense masterpiece about a shocking conspiracy by the Mefilas aliens!"

The video then flashes back rapidly to the cutscenes of each level.

"The entire story mode consists of 13 levels, which are not only interconnected but also echo each other at the beginning and end. In the early stages, it is divided into two clear battle lines."

"One is the resurrection line, where Mefilas uses the frozen monster chieftain Geronimon to continuously resurrect old monsters that have died."

"The other line is the modification line. The Baltan aliens use advanced technology to transform the recovered monster corpses into terrifying biological weapons."

Old Tang specially released footage of EX Gomora, EX Eleking, and EX Red King.

"In the design of these modified monsters, Light Chaser Animation has taken the extreme of gore and oppression to the extreme."

"A translucent Eleking, Gomora covered in bone spurs, and Red King with fists like Popeye's."

"The worst off was Gomora. He was sleeping in a cave when the First Generation cut off his tail, he was beaten by Ultraman Tiga, and finally he was cremated on the spot by a blue flame from the Chaos Knights!"

Gomora is so pitiful, the unluckiest character in the whole series.

[The transparent material with writhing internal organs like that of EX Eleking was truly bizarre.]

The design of these modified monsters is superb; each one has the potential to be the final boss.

[But have you ever wondered how such a monster could appear in the main story?]

[They can't hold it in anymore. Are they going to have the suit actor wear a snake-like, semi-transparent Eleking costume?]

"In the process of advancing the plot, there are a few torturous levels that I must talk about separately."

Old Tang's face showed a lingering fear.

"First up is the EX Tyrant and Undead Tyrant in level eight. This level is a nightmare for players!"

"In the first phase, if you reduce it to low health, it will trigger a forced scripted death, deducting a significant portion of your health. Then it will absorb all the resentment of the universe and transform into the undead Tyrant."

"This thing could pull an asteroid down with its bare hands and smash it into you in outer space!"

"And no matter how much you attack it, it will regenerate health indefinitely!"

"If you don't read the guide, you'd never know that you have to unleash all three of Taro's ultimate moves on it, and then just stall for time until the sun rises behind it!"

In the scene, a ray of sunlight pierces the darkness and shines on the asteroid belt, causing the undead Tyrant to vanish into nothingness under the sunlight.

"Brothers, when the sun came out, I really felt a sense of relief, like I had survived a disaster."

"Waiting for dawn in the deepest despair—isn't that the core spirit of Ultraman?"

The "waiting until dawn" mechanic certainly fits the style of tokusatsu (special effects) films.

[I spent half an hour stuck here last night, and I just couldn't kill him.]

Fighting a skeleton for so long must have been torture.

"Of course, the most mind-bending game has to be the tenth level, which is the mini-game where you fight Baltan alien UFOs."

Old Tang released a video of himself being riddled with holes by a UFO laser last night.

"This isn't a fighting game at all; it's just a bullet hell rhythm game disguised as a tokusatsu (special effects) game!"

"If you can't find the rhythm of the UFO, just one wrong press and you get hit, Seven will be immobilized and taken out by the next barrage of bullets!"

"So many heroes, who didn't fall before the powerful monsters, were disgusted by the lobster droppings from this broken flying saucer and quit the game!"

"This part can be made a little easier, since not everyone is good at rhythm games and bullet hell shooters!"

Stop cursing! I had to try twenty times to beat the UFO.

Those darn crayfish!

[Baltan: You didn't expect that, did you? I'm the strongest rhythm game player in the Land of Light.]

The video's pace suddenly quickened, and the background music became more rousing.

"As the two lines converge, we reach the climax of the entire game—Level Twelve, the Battle to Defend the Kingdom of Light!"

"The Mefilas alien's conspiracy has been completely exposed. Not only did he use the Chaos virus to infect monsters, but he also used the collected battle data to create three powerful Chaos mechanical Ultramen!"

"Chaos Seven possesses the Ultra Key, capable of destroying a planet in a single blow."

"Chaos Taro forcibly shoved the Ultra Bell into his body, forcing you to engage him in a frenzied battle of Ultra Bombs!"

In the scene, two blazing flames, one red and one purple, collide violently in the city of the Land of Light, sparks flying everywhere.

"The difficulty of this round was simply inhuman! I pushed my hand speed to the limit last night, almost flipping the table, before barely managing a narrow victory!"

"And the most stunning hidden performance will take place in front of the Plasma Spark Tower."

Old Tang took a deep breath and turned the video screen to full screen.

"When you control Ultraman and face Chaos's ultimate attack under special conditions, a miracle happens!"

In the video, a massive plasma spark tower bursts with dazzling light, continuously injecting energy into the original's body.

Despite the terrifying recoil, the original Ultraman unleashed an incredibly thick, earth-shattering Giga Specium Ray, instantly reducing the imposter to dust.

【tension!!!】

[Old God Power!]

[He was instantly reduced to ashes by Chaos.]

[The special effects, the camera work—the UE5 engine with its ray tracing capabilities has truly been put to a new level.]

When I saw this, I was so excited I jumped right out of my chair.

Old Tang looked at the screen, his tone becoming sentimental and profound.

"Finally, we have come to the final chapter."

"When Mefilas, the mastermind behind everything, forcibly merges with Chaos's head, transforming into a chaotic demon that blots out the sky, the game enters a breathtaking gauntlet battle."

"Agul is defeated, Gaia falls, and Tiga is devoured. No matter how high your stats are, no matter how good your skills are, under the pressure of plot-driven deaths, you can only experience that helpless despair."

"Until the very end, all the defeated Ultra Warriors gathered their light together, and Ultraman Cosmos, amidst the ultimate light, instead of advancing, retreated and returned to his original Miracle Luna form."

"With a single beam of light from the full moon, which gathered the energy of everyone, the demon was completely purified."

Old Tang stared directly into the camera, his eyes gleaming.

"Brothers, why do you say that 'Rebirth' is a work that transcends dimensions, truly the ninth art?"

"Because at the end of the game, the Mefilas alien gracefully withdrew, saying to the screen: 'It seems this banquet has to come to an end.'"

"He's not just talking to Ultraman, he's talking to the player holding the controller in front of the screen!"

"Mefilas treated this invasion as a game, and we, the players, were his opponents in this game. His magnanimous admission of defeat in the end did not diminish the villain's value; on the contrary, it endowed the character with great charm."

"By breaking the fourth wall, Light Chaser Animation tells every player:"

"It is because of your perseverance in falling and getting back up countless times in front of the screen, it is because of your unwavering will that the light of the Ultra Warriors will never be extinguished!"

The live chat was ignited at that moment, filled with touching comments.

[Well said! That's the charm of the ninth art.]

Our perseverance is also part of the radiance.

[A game from Light Chaser Animation Studios is guaranteed to be a masterpiece! This game is totally worth the purchase!]

This is why I love tokusatsu (special effects) and Ultraman!

Old Tang gave a thumbs up to the camera.

In conclusion, "Ultraman Fighting Evolution: Rebirth DLC" is not only a fighting game with solid action, but also a work of art that elevates the core of tokusatsu to the extreme.

"Out of ten points, I give it twelve!"

"This is amazing!!!"

"This is Lao Tang. See you in the next video!"

This concludes the video.

The comments section, however, continued to gain momentum at an astonishing speed, with players enthusiastically discussing various gameplay strategies, hidden easter eggs, and in-depth analyses of the storyline.

The game "Rebirth" has become a legendary title across the internet, and has even boosted the sales of the game itself, resulting in a second surge.

Just as the entire internet was going crazy for this cross-genre tokusatsu masterpiece and its popularity was going viral.

Gu Nan, or rather, the official publicity department of Light Chaser Animation, once again demonstrated their terrifying ability to control the pace.

It was exactly 12 noon.

Just hours after Lao Tang's video was released, Light Chaser Animation's official Weibo account posted an update without warning.

"The light has not been extinguished; the judgment of justice is about to arrive."

"Ultraman Cosmos: The Blue Planet is scheduled for release on the 5th of next month!"

"Ultraman Cosmos VS Justice: The Final Battle" is scheduled to premiere on the 20th of next month!

"Two films coming out in quick succession, stay tuned!"


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