Chapter 435 Orgrimmar Reborn, Major DLC Update!
Chapter 435 Orgrimmar Reborn, Major DLC Update!
The afterglow of the finale of "Ultraman Cosmos" continues to spread wildly across the internet.
On various forums and social media platforms, viewers reported very strong withdrawal symptoms.
Although the finale included trailers for two theatrical films, "Blue Planet" and "Final Battle".
Furthermore, Light Chaser Studio later posted a statement clearly stating that these two films, which are considered Gauss's true final works, are already in production.
But the nearly month-long hiatus still left countless eager fans feeling anxious and restless.
Jinghai City, Headquarters of Chasing Light Pictures.
Production director Chen Bo walked into Gu Nan's office carrying a thick stack of data reports.
"Brother Nan, the final data for Gauss is out, and many metrics have broken previous records again. The sales of merchandise are even more terrifying, and Bandai is urging us to grant new licenses again."
Chen Bo's face showed undisguised joy, but then a hint of worry appeared on his face.
"However, the post-production special effects for both theatrical versions are still in progress, and it will take at least a month before a release date can be set and the films can be released."
"How do we fill this gap in public interest?"
After all, this is the shortest serious drama series ever produced by Light Chaser Animation Studios, only a half-year series.
So unlike the previous works, there really wasn't anything suitable to fill the large gaps in between.
At least that's what Chen Bo thinks.
"A gap period? That doesn't exist."
Gu Nan casually pushed a thick game proposal on the table in front of Chen Bo.
"Have you been ignoring what's going on in the games department lately?"
Chen Bo looked down and saw several large, imposing words printed on the cover of the proposal:
Ultraman Fighting Evolution: Rebirth - Large DLC Expansion Pack!
"Rebirth DLC?"
Chen Bo was taken aback. After all, he wasn't in charge of game development, so he didn't really know what tasks Gu Nan had assigned to his game development colleagues.
"Isn't our 'Ultraman Fighting Evolution' game constantly updating with new monsters every week, following the series' progress?"
"Is this going to be a major update?"
"That's right, this time it's not just a small-scale addition of a few characters."
Gu Nan stood up.
That's right, it's Ultraman's fighting evolution and rebirth.
In his previous life, he was the fourth installment in the Ultraman Fighting Evolution series, a fighting game released by Banpresto on the PS2 platform on October 27, 2005.
The plot of this installment is also quite remarkable.
He created a fictional world that merged the Showa and Heisei Ultraman universes, revolving around the main storyline of the resurrection and modification of the Ultraman nemesis by the Alien Mefilas and the implementation of the "M78 Complete Destruction Plan".
Although not in the main universe, the EX monsters designed in it appeared in the future main series and even became classic images.
Especially now that Gauss has finished, the last piece of the puzzle for this game has been completed!
"This is an original, large-scale expansion that is in no way inferior to a single theatrical film."
"In this expansion, Gauss will be the absolute protagonist."
"Moreover, this is a 'pure Gauss' who fights in the universe without the restriction of Musashi as his human host, purely as the Giant of Light."
Chen Bo took a deep breath, opened the proposal, and his eyes gradually changed from doubt to shock.
This project not only includes a main storyline that spans 13 levels and is interconnected, merging multiple storylines into a single line, but also drastically reconstructs the underlying combat logic.
"Not only did it retain the classic Showa-era designs, but it also incorporated our own unique understanding of power and dark realism. Nan-kun, are you treating a tokusatsu game like a real hardcore action movie?!"
He knew all too well the terrifying capabilities of Light Chaser Animation's game engine; an update of this magnitude would absolutely cause a major upheaval in the gaming community!
"By the way, you might not know this because you weren't in charge of the game's progress before..."
Gu Nan glanced at his watch and gave a mysterious smile:
"The Rebirth DLC will be released simultaneously on all platforms next Friday at 8 PM!"
A week passed quickly.
Friday evening at 7:50 pm.
The live stream room of "Lao Tang," a top-tier content creator in the tokusatsu (special effects) section of a certain website, was already packed with viewers. The screen was filled with comments frantically urging Lao Tang to go online soon.
[Tang, stop dawdling! Open the game now!]
[Last week, Light Chaser Online officially announced that today is the update day for the major DLC Rebirth!]
[I heard this is a completely original storyline, entirely separate from the TV version!]
I heard Gauss has joined too!
[But isn't Ultraman Fighting Evolution a pure, action-packed game? How do you play Cosmos? Are you expecting to activate the Corona right from the start?]
[Let's just let Gauss have a stroke of luck, but I haven't seen any human host in this game.]
[Cosmos without Musashi? Isn't that the War God form?]
[After waiting for almost half a month, and with the withdrawal symptoms in Gauss being excruciating, the game department under Chasing Light finally got things done!]
[Hurry, hurry, hurry! Even the donkeys in the production team dare not rest like this, Old Tang, start the machine right away!]
"Coming, coming! Guys, don't rush me, I'm logging in right now!"
While stuffing fried chicken into his mouth, Old Tang skillfully opened the Steam platform and clicked on the newly updated "Ultraman Fighting Evolution".
Sure enough, even the UI has changed.
Then Lao Tang clicked on the latest story mode.
The game screen flashed.
To everyone's surprise, the familiar and bright opening UI and melodious background music disappeared without a trace at this moment!
Instead, it features an extremely serious, gloomy, suspenseful, and oppressive post-apocalyptic art style.
On the screen, a ruin shrouded in darkness slowly emerged.
Immediately afterwards, a deep, resonant male voice, filled with a sense of destiny, boomed in everyone's ears!
This rich and powerful voice acting was recorded by top voice actor Manjou Ginga, whom Light Chaser Animation specially invited to participate.
The moment that magnetic and commanding voice rang out, this completely different opening brought a small, revolutionary shock to the millions of viewers in the live stream.
Holy crap! Why did the art style suddenly change like this?
[This feels so serious, completely different from the gentle atmosphere in Gauss TV!]
[This narrator's voice is so magnetic, it gave me goosebumps!]
Is this really an Ultraman game? It feels more like Resident Evil.
[Look at the background! The Plasma Spark Tower seems to be shrouded in darkness! Holy crap, is the Time Realm doomed right from the start?!]
What's with this cinematic feel of impending doom? Did that old fox Gu secretly upgrade the engine again behind our backs?
Old Tang was also taken aback by this sudden turn of events. He put down the fried chicken in his hand and sat up straight.
"Brothers, what kind of trouble is that old scoundrel Gu up to now? This art style, this music, something feels off!"
Indeed, Ultraman Fighting Evolution Rebirth has undergone a radical overhaul from the very beginning compared to Ultraman Fighting Evolution 3, even transforming the originally rousing march into a somber battle theme.
As Lao Tang entered the game's main menu, he discovered that not only had the art style changed, but the map selection interface, whether inside a cave or outdoors, was basically dark and solemn. This change prompted Lao Tang to immediately open the beginner's guide.
"Hey, this game removed the stun gauge from before and replaced it with... uh, is this a blue bar? Or is it an stamina bar?"
Old Tang astutely noticed the changes in the system interface.
After performing the operation a few times, he roughly understood it.
"The health bar has also been moved from the top to the bottom, and it has become two independently calculated health bars."
"If the health bar turns from yellow to red and starts flashing, the character will become fatigued and unable to run, only able to walk slowly like an old man taking a stroll!"
"If I get hit again at this time, I will fall to the ground and may even feel dizzy and unable to get up for a long time."
Old Tang casually tested the mechanism of both sides colliding using "super heavy attack" in the tutorial.
In the scene, two characters collide violently, and a QTE wrestling prompt immediately pops up on the screen, requiring players to frantically press buttons.
"Brothers, did you see that? If you win the wrestling match, you can unleash a super-heavy attack covered in flames that's impossible to defend against! But regardless of winning or losing, it will drain your stamina like crazy!"
"This design is brilliant! It forces players to avoid mindless attacks and instead employ tactical maneuvering!"
In addition, Old Tang also showcased the brand-new special move gauge.
"Look everyone, this value increases as long as you attack the opponent or engage in a struggle with them... and this charging up also works."
"Special moves can be built up slowly by attacking opponents, or they can be quickly charged by pressing a button."
"However! If you are interrupted while charging up, not only will you not be able to release it, but you will also lose some of your energy."
"What's this called? This is called knowing when to quit while you're ahead! Greed will get you killed, brothers!"
[They're getting hardcore!]
[That's so true, Ultraman gets tired after every fight!]
The old, mindless tactic of knocking someone unconscious and unleashing a beam of light no longer works.
【Huh? So I can't use Zoffy for soloing Tyrant?】
[Damn it, my Mecha Ace can't fight Ace Killer anymore!]
[I can't take it anymore, how can there always be these kinds of heretical practices?]
[What's called "evil cultivation"? We call this "skilled players"! I can solo Tagear with a powerful Ultraman Tiga without changing its Shining form!]
[That old fox Gu is really raising the bar for fighting games!]
"Greed will lead to death, right?"
[A speed contest? That's it! The end for keyboards and gamepads is here. The fear of breaking three gamepads playing a hand-to-hand combat game with my cousin is back!]
After getting familiar with the new controls, Lao Tang couldn't wait to exit the tutorial and directly click on the core of this update—[Story Mode Addition].
"Let's get started! Let's see just how amazing this so-called brand-new original storyline really is!"
The scene transitions to the title of the first level: "A New Invasion".
The game doesn't start with a fight right away; instead, it cuts into a cutscene with cinematic camera work.
Two anxious radio communication voices rang out, serving as narration for the plot.
Those were two male voices, one old and one young, with a strong retro feel, typical of tokusatsu (special effects) films. They were also the only human element in the entire storyline.
"Headquarters! Headquarters! Requesting contact! It's terrible! A huge object is rolling in the street!"
"Predicted total length... 60 meters, a gigantic barnacle-shaped monster!!"
A bizarrely shaped monster covered in tentacles appeared in the center of the city.
"Isn't that Bruton, the four-dimensional monster?!"
novelcrest